The advancement of High-Dynamic-Range (HDR) and 3D visualisation technologies are enabling a growing range of potential uses for virtual environments from healthcare to entertainment and product testing. The immense quantity of computation and data involved in the production of HDR images makes its application complex and expensive. The research of WMG's Visualisation group involves computer scientists and mathematicians working to improve the entire capture, manipulation and display process to produce increasingly authentic images which have a significant range of potential uses in the real world.
WMG researchers are also utilising the latest 3D visualisation technologies for practical purposes in a wide variety of sectors, including healthcare, cultural heritage and automotive manufacturing.
Visualisation research at WMG is comprised of teams working in two areas:
- high-fidelity, multi-sensory real virtuality - computing complex virtual environments with increasing authenticity led by Prof Alan Chalmers
- product evaluation technologies - developing simulated 3D environments for product testing and review led by Prof Mark Williams
- HDRi: The digital capture, storage, transmission and display of real-world lighting. to integrate, foster and grow innovative academic and industrial activities in HDR technology from multiple disciplines and sectors across Europe.
- Programme for Simulation Innovation (Visualisation and Virtual Experience) - research is being undertaken into a novel, validated Real Virtuality Platform that will provide perceptually equivalent experiences between real world scenarios and their simulated virtual world equivalents.
Find out more about Visualisation projects >>
- 3D Visualisation Suite - 4K resolution 3D rear projection wall (approx. 5m × 2.5m), with real-time head tracking capability
See full details of the technical equipment we have available.
- Perceptual images of Conimbriga using High Dynamic Range
Journal of Archeological Science
Gonçalves, A., Moura, J. P., Magalhães, L. and Chalmers, A.
- Cultural Heritage Predictive Rendering
Computer Graphics Forum
Happa, J., Bashford-Rogers, T., Wilkie, A., Artusi, A., Debattista, K. and Chalmers, A.
Media and Press
See WMG in the Media for additional press coverage.